Game Developer - Programmer - Creator
Duped is a game where you play as a square. You begin in a cave, cold and alone. Find your way up. Find your way out. Find yourselves.
A 2D action/puzzle platformer where you create and interact with clones to solve puzzles and escape. You'll face off against a series of increasingly difficult puzzles, with only yourselves, physics and your wits. Create clones in order to make your way to the exit for each level. But, think carefully, because only one clone can make it to the next level.
Reuben Moorhouse is an independent video game developer based in Sydney, Australia. He generally works in small teams with his friends. On Duped, he is working in collaboration with Chris O'Shea (music design) and Holly Fung (additional art design). Duped is being built in collaboration with No Moss Games. Duped has been in development for around two years.
If you're interested in playing the game, or covering it for any kind of media, feel free to reach out and I'll send you a beta version.More
Reuben Moorhouse is a video game designer, programmer, and general thing creator. I'm based in Sydney, Australia. He is a founder of No Moss Studios, a game consulting and design studio.I'm very bad at writing from a consistent perspective, and he swaps between first and third person constantly.
Here are some fast facts about myself: